6,724 reputation
11353
bio website iki.fi/sol
location Finland
age 39
visits member for 3 years, 8 months
seen 18 hours ago

Programmer, designer, writer, etc.

My website http://iki.fi/sol/ contains more information about me, tons of source code, tutorials, binaries for various game and demo projects I've done, and.. stuff.


Aug
30
comment What are the factors that determine the default frequency of a shader call?
That's.. not.. how opengl works. It's just a render pipeline.
Aug
30
answered How does one escape the GPL?
Aug
30
comment What are the factors that determine the default frequency of a shader call?
Are you talking about frame rates or shader call frequencies? The first depends on your application, the second shouldn't matter to you (unless you're in driver/hw devel).
Aug
30
comment Why lib3ds can't open this max model?
Like I said, I doubt one exists. Load the model in max and export in some other format.
Aug
30
answered Why lib3ds can't open this max model?
Aug
23
revised Creating a frozen bubble clone
edited title
Aug
22
answered How are 8/16 bit sprites created?
Aug
21
revised Multiple images written and read from one meta-file?
newlines added
Aug
20
answered Can I dynamicaly modify 3D objects?
Aug
20
answered Problem with SDL_Mixer/MikMod playing XM files properly
Aug
20
answered Dynamic Sprite Scaling in SDL?
Aug
17
comment Do SDL surfaces get reused?
More impractical than reallocating bunch of surfaces each frame? I do get your point, though. I would have given several options.
Aug
17
answered Do SDL surfaces get reused?
Aug
16
answered Updating code at runtime, without recompiling
Aug
12
awarded  Nice Answer
Jul
24
answered Good resources for learning modern OpenGL (3.0 or later)?
Jun
11
comment Drawing lots of tiles with OpenGL, the modern way
Actually, if instancing worked as we might think it should, it would be the best solution - but since it doesn't, baking all the instances into a single static vbo is the way to go.
Jun
8
awarded  Constituent
Jun
8
awarded  Caucus
Jun
8
comment Should I start to use DX11
Well, that's 41% of vista or win7 users, but the increase is still rather massive.