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Woody Zantzinger

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215 reputation
15
bio website thezingonline.com
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visits member for 2 years, 4 months
seen Apr 10 at 14:35
stats profile views 35

215 reputation
bio website thezingonline.com visits member for 2 years, 4 months
15 badges
location seen Apr 10 at 14:35
summary answers questions tags badges favorites bounties reputation activity

4 Answers

votes activity newest
3
How can I avoid “bleeding bullets”?
2
How can I better implement A star algorithm with a very large set of nodes?
1
OpenGL Insanely Slow
0
Ways to manage changing designer data alongside changing player data

215 Reputation

+20 How can I better implement A star algorithm with a very large set of nodes?
+30 How can I avoid “bleeding bullets”?
+10 Learning Shaders in XNA
+10 OpenGL Insanely Slow
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2 Questions

votes activity newest
8
“Time Control” in a 2d Platformer
2
Learning Shaders in XNA

14 Tags

3
xna × 2
1
c++
2
path-finding
0
mods
2
node.js
0
online
1
sdl
0
version-control
1
opengl
0
patching
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3 Accounts

Stack Overflow Stack Overflow 320 rep 111
Game Development Stack Exchange Game Development 215 rep 15
Physics Stack Exchange Physics 113 rep 3

6 Badges

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21 Votes Cast

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21 up 5 question
0 down 16 answer
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