5,747 reputation
1021
bio website
location Bavaria, Germany
age 32
visits member for 4 years
seen 14 hours ago

Nov
21
revised Making my character jump
Fixed identation
Nov
2
revised Formula for Planetary Alignment
added 295 characters in body
Oct
14
revised Slow dictionary access with coordinates as keys
Updated formatting and tags
Sep
29
revised GLSL- How to change a certain color of a sprite, to another color passed into the shader?
added 12 characters in body
Sep
29
revised GLSL- How to change a certain color of a sprite, to another color passed into the shader?
deleted 5 characters in body
Aug
16
revised Collisions and Lists
deleted 2 characters in body
Jul
23
revised “Pixel-perfect” camera positioning in 2d game
Added brackets to ensure the conversation doesn't happen before the addition.
Jun
20
revised How can I synchronize ocean waves over the network?
added 34 characters in body
Jun
20
revised Keeping ratio the same across devices on fixed screen game
added 308 characters in body
Jun
8
revised Best way to blend colors in tile lighting? (XNA)
added 635 characters in body
May
14
revised Achieving a fixed frame-rate with varying scenes
added 14 characters in body; edited title
May
13
revised RPG - storing player data
Fixed formatting
May
13
revised RPG - storing player data
deleted 1323 characters in body
Apr
25
revised Different ways to load/select characters in a RPG game
added 1 character in body
Apr
21
revised How do I implement friction in a billiards game?
added 284 characters in body
Apr
17
revised Creating Platform game with Inclined Levels
added 9 characters in body
Apr
17
revised Creating Platform game with Inclined Levels
added 250 characters in body
Apr
17
revised Creating Platform game with Inclined Levels
deleted 20 characters in body
Mar
7
revised Delta times and frame lag in the game loop
added 1134 characters in body
Feb
14
revised Nintendo 3DS copy protection
deleted 91 characters in body