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Jan
15
revised When do I copyright a game?
deleted 1 character in body
Jan
10
revised Is localisation important for a mobile game with little text?
added 43 characters in body
Aug
30
revised Which consoles may I target with OpenGL?
added 1652 characters in body
Jul
2
revised What's the economical design difference for a global auction house or seperate auction traders?
deleted 1538 characters in body
May
24
revised Game is unable to load assets
added 10 characters in body
Apr
6
revised Framerate is affecting speed of object
added 167 characters in body
Nov
21
revised Making my character jump
Fixed identation
Nov
2
revised Formula for Planetary Alignment
added 295 characters in body
Oct
14
revised Slow dictionary access with coordinates as keys
Updated formatting and tags
Sep
29
revised GLSL- How to change a certain color of a sprite, to another color passed into the shader?
added 12 characters in body
Sep
29
revised GLSL- How to change a certain color of a sprite, to another color passed into the shader?
deleted 5 characters in body
Aug
16
revised Collisions and Lists
deleted 2 characters in body
Jul
23
revised “Pixel-perfect” camera positioning in 2d game
Added brackets to ensure the conversation doesn't happen before the addition.
Jun
20
revised How can I synchronize ocean waves over the network?
added 34 characters in body
Jun
20
revised Keeping ratio the same across devices on fixed screen game
added 308 characters in body
Jun
8
revised Best way to blend colors in tile lighting? (XNA)
added 635 characters in body
May
14
revised Achieving a fixed frame-rate with varying scenes
added 14 characters in body; edited title
May
13
revised RPG - storing player data
Fixed formatting
May
13
revised RPG - storing player data
deleted 1323 characters in body
Apr
25
revised Different ways to load/select characters in a RPG game
added 1 character in body