| bio | website | |
|---|---|---|
| location | Bavaria, Germany | |
| age | 30 | |
| visits | member for | 2 years, 5 months |
| seen | 7 secs ago | |
| stats | profile views | 42 |
|
2d |
answered | What's the proper way to check if an Entity is on top of a surface? |
|
2d |
comment |
sprite array problem with initialization You should always tag your questions with the programming language you're using (assuming it's relevant to the question, e.g. a code issue). I assumed this is C#, but it might be Java as well? |
|
2d |
answered | sprite array problem with initialization |
|
2d |
comment |
Can I write code from 2 computers at the same time? Yes, SparkeShare is like dropbox, but using your own server (or a hosted one). |
|
May 18 |
comment |
Can I write code from 2 computers at the same time? Interesting program. You should post that in an answer of your own even though I assume Jordan is looking for some Windows solution. |
|
May 18 |
comment |
What is the best way to close dialogs in a platform game controlled by keyboard only I don't think forcing the player to wait one or two seconds (or even longer) isn't really something to aim for, unless the player is able to still skip that time. |
|
May 18 |
revised |
What is the best way to close dialogs in a platform game controlled by keyboard only added 11 characters in body |
|
May 18 |
comment |
What is the best way to close dialogs in a platform game controlled by keyboard only If its important text or a long dialog, halt the game, show the text, but let the user skip the animation using the first button press, then advance or hide the text once he pushes the button again. If the game isn't stopped, the text advances/disappears based on time or actions done, not by simply pushing some button. |
|
May 18 |
comment |
Can I write code from 2 computers at the same time? Yes, exactly what I tried to say. Don't know any solution allowing real real time collaboration within an IDE. SparkleShare uses Git as its backend, although I'm not sure how it handles conflicts (if at all). |
|
May 18 |
answered | Can I write code from 2 computers at the same time? |
|
May 18 |
answered | MMORPG with level system like The Elder Scrolls |
|
May 18 |
answered | What is the best way to close dialogs in a platform game controlled by keyboard only |
|
May 17 |
awarded | Nice Answer |
|
May 17 |
answered | What is “tools development?” |
|
May 4 |
answered | Pokémon character turning / facing: How is it achieved? Movement is already done though |
|
Apr 23 |
answered | OBB collisions in Buildings |
|
Apr 22 |
answered | How to do branching dialogue in javascript |
|
Apr 22 |
answered | making different kind of bullets |
|
Apr 14 |
answered | how is orthografic created in 2.5d? |
|
Apr 14 |
comment |
Storing data for a pokemon like game It really depends on what you want to achieve. SQLite will allow easier mass editing like "update all creatures which have a Maximum of 50 hp"; while text files are more readable (easier to mod for Players). |