7,090 reputation
11430
bio website perludus.com
location Corvallis, OR
age 52
visits member for 2 years, 5 months
seen 18 hours ago
stats profile views 454

Interaction/Software Design Engineer at Hewlett Packard.

Game development background in coding, game design, level design, and user interface/usability. Also 3d modeling if required.

Worked with Valve Software for a few years when the mod team I was part of (Day of Defeat) got bought.

Spent 13 years working on oceanographic research ships developing software for real time data acquisition, display and management.

Computer Science degree that's so old I can say I have taken a class in Cobol :)

Have presented at GDC and other conferences on the use of games, game technologies and game concepts for non-entertainment applications such as education, simulation and visualization.

See my website for various posts, screens, etc.


18h
comment Basic Python Question, Working with Function and List
This would be better suited to a general programming forum as it does not really relate to game development.
18h
comment How to deal with (bad?) player suggestions
comment +1 to Albey - users are smarter than you think. Amusingly I just added something to that effect, then noticed your comment!
18h
revised How to deal with (bad?) player suggestions
added 261 characters in body
May
4
comment I'm planning on studying Entertainment media and communications management, how great are my chances at a worthwhile position in the gaming industry?
To get a sense of what a degree can mean for being hired, take a look at Valve's people page at valvesoftware.com/company/people.html. You'll see what incredible diversity of backgrounds game developers can have. The few with actual game degrees got there because they made something that got noticed (like the game Portal was based on).
May
2
comment How to start a script/app in node.js?
Voted down and to close - this is just a node.js question that is not about game development. You'll probably find better answers on a forum or resource dedicated to node.js.
Apr
30
comment How do I make someone walk in Skyrim?
Make sure you uncheck "arrow in knee" - it doesn't stop them, but it does slow them down ;)
Apr
29
answered 3D Graphics Engine for Ruby on Rails
Apr
29
comment Legal issues concerning using superheroes in games
It doesn't matter where you are from, it matters where you want to sell your game or distribute it. It may be "legal" in your country, but in others it most clearly won't be - and people may not want anything to do with distributing your game as a result.
Apr
24
comment Making a sun out of a light
Cong Xu, I agree. If such a thing is available, this is what you want, as it gets rid of the whole "it has to be far away" issue.
Apr
24
revised Making a sun out of a light
added 444 characters in body
Apr
24
answered Making a sun out of a light
Apr
23
comment Monte Carlo Tree Search for simultaneous multiplayer game
Are you asking how to keep the randomization synchronized across multiple clients in a multiplayer game, or just in general how to use Monte Carlo Tree Search?
Apr
23
revised asteroid collison
A bit of cleanup (spelling/wording)
Apr
22
comment A Simple Method To Create Island Map Mask
Glad someone linked to this - that page is always on my list of "really fantastic posts about how someone implemented something."
Apr
22
comment Game Engine for quick Horror Survival prototype
Agreed. Just create a mod for an existing game engine like Valve's Half-Life 2 (Source) engine. It's free, no limitations (beyond you can't sell it), and a lot of documentation and tools available.
Apr
22
comment How do I detect when one sprite is moving away from another?
This is pretty much how you'd do it in any platform. Maybe crafty.js has a shortcut function to calculate distance, to help - but this is basically what one would do. You don't need any fancy vector math or anything complicated.
Apr
21
revised How do I detect when one sprite is moving away from another?
added 452 characters in body
Apr
21
answered How do I detect when one sprite is moving away from another?
Apr
21
revised How to make an attractive spash screen for my first game?
Stray umlaut over o
Apr
20
comment Are hidden stats a good idea?
4 votes up and 3 close votes? Talk about crossed opinions.