| bio | website | perludus.com |
|---|---|---|
| location | Corvallis, OR | |
| age | 52 | |
| visits | member for | 2 years, 5 months |
| seen | 18 hours ago | |
| stats | profile views | 454 |
Interaction/Software Design Engineer at Hewlett Packard.
Game development background in coding, game design, level design, and user interface/usability. Also 3d modeling if required.
Worked with Valve Software for a few years when the mod team I was part of (Day of Defeat) got bought.
Spent 13 years working on oceanographic research ships developing software for real time data acquisition, display and management.
Computer Science degree that's so old I can say I have taken a class in Cobol :)
Have presented at GDC and other conferences on the use of games, game technologies and game concepts for non-entertainment applications such as education, simulation and visualization.
See my website for various posts, screens, etc.
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18h |
comment |
Basic Python Question, Working with Function and List This would be better suited to a general programming forum as it does not really relate to game development. |
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18h |
comment |
How to deal with (bad?) player suggestions comment +1 to Albey - users are smarter than you think. Amusingly I just added something to that effect, then noticed your comment! |
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18h |
revised |
How to deal with (bad?) player suggestions added 261 characters in body |
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May 4 |
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I'm planning on studying Entertainment media and communications management, how great are my chances at a worthwhile position in the gaming industry? To get a sense of what a degree can mean for being hired, take a look at Valve's people page at valvesoftware.com/company/people.html. You'll see what incredible diversity of backgrounds game developers can have. The few with actual game degrees got there because they made something that got noticed (like the game Portal was based on). |
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May 2 |
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How to start a script/app in node.js? Voted down and to close - this is just a node.js question that is not about game development. You'll probably find better answers on a forum or resource dedicated to node.js. |
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Apr 30 |
comment |
How do I make someone walk in Skyrim? Make sure you uncheck "arrow in knee" - it doesn't stop them, but it does slow them down ;) |
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Apr 29 |
answered | 3D Graphics Engine for Ruby on Rails |
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Apr 29 |
comment |
Legal issues concerning using superheroes in games It doesn't matter where you are from, it matters where you want to sell your game or distribute it. It may be "legal" in your country, but in others it most clearly won't be - and people may not want anything to do with distributing your game as a result. |
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Apr 24 |
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Making a sun out of a light Cong Xu, I agree. If such a thing is available, this is what you want, as it gets rid of the whole "it has to be far away" issue. |
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Apr 24 |
revised |
Making a sun out of a light added 444 characters in body |
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Apr 24 |
answered | Making a sun out of a light |
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Apr 23 |
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Monte Carlo Tree Search for simultaneous multiplayer game Are you asking how to keep the randomization synchronized across multiple clients in a multiplayer game, or just in general how to use Monte Carlo Tree Search? |
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Apr 23 |
revised |
asteroid collison A bit of cleanup (spelling/wording) |
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Apr 22 |
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A Simple Method To Create Island Map Mask Glad someone linked to this - that page is always on my list of "really fantastic posts about how someone implemented something." |
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Apr 22 |
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Game Engine for quick Horror Survival prototype Agreed. Just create a mod for an existing game engine like Valve's Half-Life 2 (Source) engine. It's free, no limitations (beyond you can't sell it), and a lot of documentation and tools available. |
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Apr 22 |
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How do I detect when one sprite is moving away from another? This is pretty much how you'd do it in any platform. Maybe crafty.js has a shortcut function to calculate distance, to help - but this is basically what one would do. You don't need any fancy vector math or anything complicated. |
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Apr 21 |
revised |
How do I detect when one sprite is moving away from another? added 452 characters in body |
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Apr 21 |
answered | How do I detect when one sprite is moving away from another? |
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Apr 21 |
revised |
How to make an attractive spash screen for my first game? Stray umlaut over o |
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Apr 20 |
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Are hidden stats a good idea? 4 votes up and 3 close votes? Talk about crossed opinions. |