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visits member for 3 years, 9 months
seen Jul 21 at 8:27

Feb
14
accepted Why game loop should be running on a separate thread?
Feb
13
comment Why game loop should be running on a separate thread?
@Byte56, I am not asking to argue :) I can't find a source making this suggestion, I came under assumption that it is a common practice by reading info I've found on the web. Simply I'm trying to understand where the responsiveness gains are when a game loop runs on its own thread. I have pointed one out in my question, and would like some reassurance that it is a correct one.
Feb
13
asked Why game loop should be running on a separate thread?
Jul
3
awarded  Notable Question
Jun
17
awarded  Caucus
Jun
17
awarded  Constituent
Mar
9
awarded  Citizen Patrol
Mar
9
reviewed Reviewed How do I create a camera for a strategy game?
Mar
2
awarded  Custodian
Mar
1
awarded  Popular Question
Jan
27
reviewed Reviewed Playing a sound only once during collisions
Jan
27
reviewed Reviewed Procedural… house with rooms generator
Jan
25
comment Make paid app free for specific user
@JariKomppa, unlocking might involve server side validation, but that is even more work.
Jan
3
reviewed Reviewed Multiplayer game sdk for ios and android
Jan
3
reviewed Reviewed What is a suitable input method to use for a 2D platformer on a touch device?
Jan
1
reviewed Reviewed XNA windows phone release black textures
Jan
1
reviewed Reviewed Black bars on 720p emulator?
Jan
1
reviewed No Action Needed Gamification: designing cooperation in an RPG like game based on Scrum methodology
Dec
31
reviewed No Action Needed what existing engines can do open-world games?
Dec
17
awarded  Organizer