| bio | website | bartnett.com |
|---|---|---|
| location | Brooklyn, NY | |
| age | 23 | |
| visits | member for | 2 years, 5 months |
| seen | 21 hours ago | |
| stats | profile views | 349 |
Programmer/Sound Guy/Game Chef at Eppy Games
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Jan 15 |
answered | Location-based mobile game without data plan |
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Jan 14 |
comment |
Can other programs and tools be emedded in a video game for games downloaded on line? @Qqwy That's a good way to put it, pulling your comment into the answer. |
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Jan 14 |
revised |
Can other programs and tools be emedded in a video game for games downloaded on line? grabbed up quote from comments |
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Jan 14 |
comment |
Flixel Development in Ubuntu/Linux Have you tried just writing your code in a plain old text editor and compiling with mxmlc at the command line? |
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Jan 12 |
revised |
Game Development In C Only. Is it possible? restructuring sentences for grammar and readability |
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Jan 12 |
comment |
Sound effects in separate thread? @AndrewRussell I did make an assumption in my answer that it would be a XNA4 XBLIG or windows desktop game, so I revised the answer. It's news to me that windows phone doesn't support it though, thanks for the heads up on that one. I've only toyed with XNA graphics on Windows phone. |
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Jan 12 |
revised |
Sound effects in separate thread? added conditional to XACT recommendation |
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Jan 11 |
answered | Can other programs and tools be emedded in a video game for games downloaded on line? |
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Jan 11 |
answered | Sound effects in separate thread? |
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Jan 11 |
comment |
Sound effects system design @golergka Edited answer, forgot a crucial don't: "they don't place little "SOUND EFFECT INSTANCE" cues all over the timeline" |
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Jan 11 |
revised |
Sound effects system design added 12 characters in body |
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Jan 11 |
comment |
How can I instantiate my variables in Boo? Also note that you should not directly instantiate classes inherited from MonoBehaviour, they are added to game objects via gameObjectRef.AddComponent[of PlayerAttributes](). |
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Jan 11 |
reviewed | Close Pushing Block in Tile Based 2D Game in XNA |
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Jan 11 |
reviewed | Close Do I need to create my own or use a commercial server for the features and matchmaking options I want my game to support? |
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Jan 11 |
reviewed | Leave Open Are there any usable performant path-finding libraries for python? |
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Jan 11 |
reviewed | Close Game component causes game to freeze |
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Jan 11 |
comment |
Sound effects system design I tried to answer your question as generally/usefully as I could, but you kinda wander all over the place with this question, so my answer is long and all over the place. Can you distill it down to something more specific? |
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Jan 11 |
answered | Sound effects system design |
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Jan 10 |
reviewed | Close Looking for a peer reviewed article that details the benefits of a physics simulation within interactive media |
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Jan 10 |
reviewed | Close Recommend a game engine with 2D GUI for a UI-intensive strategy game |