120 reputation
6
bio website en.wikipedia.org/wiki/…
location United States
age 17
visits member for 1 year, 7 months
seen 2 days ago

Programming since September, 2012.

You know what they say about Java: That it's horrible. They say that it's horrible.


May
20
revised Is Physics2D.BoxCast a safe alternative to a row of raycasting?
deleted 241 characters in body
May
20
accepted Is Physics2D.BoxCast a safe alternative to a row of raycasting?
May
20
asked Is Physics2D.BoxCast a safe alternative to a row of raycasting?
May
19
awarded  Scholar
May
19
accepted Unity3D Tag as a public variable in editor
May
19
comment Unity3D Tag as a public variable in editor
It would save time editing. If I decide to change a tag's name now, I don't have to run through every script that uses it and change the names to match.
May
16
awarded  Student
May
16
revised Unity3D Tag as a public variable in editor
added 276 characters in body
May
16
comment Unity3D Tag as a public variable in editor
That would work, in fact its my current workaround. But ideally if I was to change the name of this tag, it would change the string variable accordingly, as if the variable was a reference to such tag. Question edited accordingly
May
16
asked Unity3D Tag as a public variable in editor
Jul
7
awarded  Excavator
Jul
7
awarded  Editor
Jul
7
revised What tools do you use for 2D art/sprite creation?
updated information
Apr
12
awarded  Supporter
Oct
21
awarded  Autobiographer