|visits||member for||1 year, 1 month|
|seen||Mar 29 at 18:49|
Game Logic Update Order
Thanks for a very insightful answer - much more thoughtful than I was expecting! I like the scheduling idea. Maybe some sort of 'Game Event' queue that scripts add to, and then the main loop consumes at the start/end of each tick, thereby giving all active scripts the chance to finish.