|visits||member for||1 year, 4 months|
|seen||Jan 9 at 19:46|
Game Logic Update Order
Thanks for a very insightful answer - much more thoughtful than I was expecting! I like the scheduling idea. Maybe some sort of 'Game Event' queue that scripts add to, and then the main loop consumes at the start/end of each tick, thereby giving all active scripts the chance to finish.