Stack Exchange
sign up
|
log in
|
Game Development
Questions
Tags
Tour
Users
Ask Question
Matias Valdenegro
less info
meta user
|
network profile
2,175
reputation
5
17
30
bio
website
None
location
Bonn, Germany
age
28
visits
member for
2 years, 10 months
seen
Dec 5 '12 at 21:20
stats
profile views
244
Computer Engineer, interested in Robotics, Computer Graphics, and GPGPU.
2,175
reputation
bio
website
None
visits
member for
2 years, 10 months
5
17
30
badges
location
Bonn, Germany
seen
Dec 5 '12 at 21:20
summary
answers
questions
tags
badges
favorites
bounties
reputation
activity
13
Answers
newest
activity
votes
52
Good resources for learning about game architecture?
11
What are typical pitfalls when writing games with a managed Language like C#?
4
GLSL shader without a vertex array
3
How do you approach resolution independence in raster based graphics content?
2
Is there any Shaders Directory?
2
What resources are available for using Qt as a toolkit for games
2
Any hints about the average renderstate changes per frame?
2
How can one implement hot-swappable C++ modules?
1
Getting a texture from a renderbuffer in OpenGL?
1
OpenGL: Precompute a texture rotation
1
What's the right way to re-use open source game assets?
0
Is there a way to blur objects in a 2d game with OpenGL without using shaders?
0
OpenGL equivalent of .fx files in GLSL or Cg?
Game Development Stack Exchange works best with JavaScript enabled