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Aug 24 |
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Getting a texture from a renderbuffer in OpenGL? @Rushyo I don't see if you are using glCheckFramebufferStatus, are you? |
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Aug 23 |
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Getting a texture from a renderbuffer in OpenGL? @Rushyo I bet you're not setting up the texture correctly, posting code will allow us to help :) |
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Jul 30 |
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Is there a way to blur objects in a 2d game with OpenGL without using shaders? @Jonathan Several reasons, but the biggest might be using OpenGL ES 1.1 (Just FF). |
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Jul 26 |
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Is learning OpenGL 2.1 useless today? @Alex Supporting "most"extensions doesn't mean core GL3 is supported. And we're just talking about 3.x |
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Jul 15 |
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Version control for game development - issues and solutions? Large projects - KDE, GNOME. |
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Jul 14 |
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STL for games, yea or nay? The EASTL is a good reading open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html |
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Jul 14 |
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Converting Cube Maps Yes, that's what i have. |
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Jul 14 |
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Design Document Contents @Olafur No, is a common question. |
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Jul 14 |
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What do I need to develop for the Playstation 3? Retail, PSN publishing should be another question topic. |
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Jul 14 |
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Design Document Contents To make the game. |
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Jul 14 |
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How do you approach resolution independence in raster based graphics content? Yes, that's also an option, if you can bear the quality loss and performance issues. |