Reputation
2,445
Top tag
Next privilege 2,500 Rep.
Create tag synonyms
Badges
6 22 30
Newest
 Yearling
Impact
~388k people reached

  • 0 posts edited
  • 0 helpful flags
  • 105 votes cast
Aug
24
comment Getting a texture from a renderbuffer in OpenGL?
@Rushyo I don't see if you are using glCheckFramebufferStatus, are you?
Aug
23
comment Getting a texture from a renderbuffer in OpenGL?
@Rushyo I bet you're not setting up the texture correctly, posting code will allow us to help :)
Jul
30
comment Is there a way to blur objects in a 2d game with OpenGL without using shaders?
@Jonathan Several reasons, but the biggest might be using OpenGL ES 1.1 (Just FF).
Jul
26
comment Is learning OpenGL 2.1 useless today?
@Alex Supporting "most"extensions doesn't mean core GL3 is supported. And we're just talking about 3.x
Jul
15
comment Version control for game development - issues and solutions?
Large projects - KDE, GNOME.
Jul
14
comment STL for games, yea or nay?
The EASTL is a good reading open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html
Jul
14
comment Converting Cube Maps
Yes, that's what i have.
Jul
14
comment What do I need to develop for the Playstation 3?
Retail, PSN publishing should be another question topic.
Jul
14
comment Design Document Contents
To make the game.
Jul
14
comment How do you approach resolution independence in raster based graphics content?
Yes, that's also an option, if you can bear the quality loss and performance issues.