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Apr
26
comment count sprite frames of spritesheet
That depends entirely on the input. Make some agreement on what the sprite size is and divide the size of the image by that size.
Apr
22
answered Why can I not change a Sprite directly?
Apr
21
comment Overriding CoRoutine doesn't execute base code
Does this actually work? From what I've read the only return values understood to do anything but delay a frame are YieldInstructions, I would think a coroutine wouldn't fit.
Apr
18
comment Overriding CoRoutine doesn't execute base code
Here's a question about what values you can (usefully) return from coroutines, gamedev.stackexchange.com/questions/81377/…
Apr
18
answered Overriding CoRoutine doesn't execute base code
Apr
12
comment Cannot load native dll in Unity webgl build
Uhm yes, it's a webgl build. Would you like people to run random executables from your browser? You're going to have to use something non-native.
Apr
11
reviewed Approve Terrain making in unity
Mar
27
comment Storage and Lookup of Voxel Chunks
Nope, xyz would only be relative to the chunk origin, not the world origin.
Mar
27
comment Storage and Lookup of Voxel Chunks
Math is your friend, index=x+(chunksize*(y+chunksize*z))
Mar
27
comment Storage and Lookup of Voxel Chunks
Why do you want O(log(N)) lookup when you have O(1) lookup in the form of an array
Mar
24
answered Mesh disapears before out of fov
Mar
17
answered Why does Mathf.Log(x) return infinity in this case?
Feb
4
revised Destroy object on Collision
rolled back to a previous revision
Jan
18
revised Predicting Enemy Movement
Reuploaded megaupload image to imgur.
Jan
14
comment Set default values by script?
This does not set default properties, this just overwrites whatever the user configured.
Jan
12
comment Profiling LibGDX game with GLProfiler
What is your question? Is it just "What do these terms mean"?
Jan
12
comment C++ A Star Algorithm [path takes wrong route] using <deque> & unique_ptr
Aah, did you verify (by stepping through it) that the costs are actually being accumulated?
Jan
12
comment C++ A Star Algorithm [path takes wrong route] using <deque> & unique_ptr
Why is the red path invalid? It's the same length as the green path.
Dec
30
answered I want to make a racing game.Can I have licensed cars without paying for licenses?
Dec
30
comment I want to make a racing game.Can I have licensed cars without paying for licenses?
Try to limit a question to, well, one single question.