Reputation
946
Top tag
Next privilege 1,000 Rep.
See votes, expandable usercard
Badges
2 6 18
Newest
 Excavator
Impact
~48k people reached

Nov
26
answered How to Make Objects Fall Faster in a Physics Simulation
Nov
15
awarded  Yearling
Nov
7
comment Moving CW or CCW?
A much simpler solution, and also my first thought.
Oct
25
comment How to determine which thrusters to turn on to rotate the ship?
You are headed in the right direction with force vectors. Try looking up formulas for ANGULAR velocity since you are trying to rotate the ship around center of mass.
Oct
22
comment What Scala-oriented game frameworks exist?
^Lack of research is why I would downvote.
Oct
13
accepted Legal concerns with orchestrating a music submission contest
Oct
10
comment Legal concerns with orchestrating a music submission contest
@GameDev-er that's alright. Thanks for pointing out those issues before it was closed :)
Oct
10
comment Legal concerns with orchestrating a music submission contest
Well, I removed any links and mentions of my specific contest. I believe this could truly be helpful to people in my situation. I have never run a contest before and I'm not sure what I need to do to be fully, legally prepared.
Oct
10
revised Legal concerns with orchestrating a music submission contest
addressed concerns with advertisement. also, clarified (with bold) what the actual question is.
Oct
10
comment Legal concerns with orchestrating a music submission contest
Thanks, maybe I should move it to chat, but first let me try to edit it to ease your concerns.
Oct
10
accepted Pathfinding and BSP with Box2D
Oct
10
comment Pathfinding and BSP with Box2D
I am looking into steering behaviors after all. Thank you for the guidance.
Oct
10
asked Legal concerns with orchestrating a music submission contest
Oct
4
comment How can I efficiently create/store/implement animations as I add to my game?
addChild(), as far as I could find (correct me if I'm wrong), is used for 2d scene layout, specifically, a table layout. This would make it inappropriate for use in animations. I would not do it this way.
Sep
29
revised AI Game Programming : Bayesian Networks, how to make efficient?
fixed grammar
Sep
29
suggested approved edit on AI Game Programming : Bayesian Networks, how to make efficient?
Sep
29
comment How do I implement smooth movement in a Box2D platform game?
In Box2D, this is accomplished with Body.applyForce() or Body.applyLinearImpulse(). Here's a helpful tutorial (I suggest reading the whole series): iforce2d.net/b2dtut/forces
Sep
21
awarded  Custodian
Sep
21
comment LibGDX - Check if currently on Android/Desktop
For reference: this has been changed to Gdx.app.getType()
Sep
18
comment Quake 3 Bot Programming Example
Consider editing your previous question instead of creating a new one.