886 reputation
2516
bio website
location Ohio
age 23
visits member for 3 years, 8 months
seen Jul 11 at 19:09

You know that college kid who says he wants to make video? He draws up half a design document and tells everyone he knows he's a game designer and all he needs is a team of people and he'll be rich and famous in no time. I'm not that guy. I have a passion for not just experiencing video games but also creating them. I still look like that kid: in school, not making money yet from my games, occasionally slacking, and maybe a bit TOO enthusiastic, but I'm absolutely dedicated.

Check out my silly little company: http://www.detour-games.com


Jun
1
awarded  Critic
May
31
comment Is it okay to release a playable, but not graphical, game to the Android Marketplace?
So go for it! I've played games with just about no graphics (check out Friction Mobile). Leave a comment here with the name of the game when you release it?
May
30
comment How do I get started making Android games?
I agree with this answer, but Android isn't the worse place to get started! My very first programming project was a comic book viewer. Then, I made a puzzle game, and now I'm making a 2D game with OpenGL ES 2.0 graphics. I've learned on one heck of a curve, but in the last 9 months, Android has helped me get a good foundation in Java, SQLite, and OpenGL along with a great start with OOP and game development concepts. I could have done worse than learning how to program with Android.
May
30
comment Is it okay to release a playable, but not graphical, game to the Android Marketplace?
I think the actual game graphics will make much more of an impression on the player than the menu screens. As long as the game looks decent, I would say it's a good idea to release early and get some feedback!
May
19
awarded  Nice Answer
May
19
answered What is the difference between a bonus and a power-up?
May
12
comment How to improve my Pong like game
No problem, glad to help :) I look forward to seeing what you come up with!
May
10
comment Water/Ocean simulation and physics
+1 for the pic of you on a research ship
May
10
comment How to improve my Pong like game
I agree and I don't think it's wrong to mention the name of the game for the purpose of allowing people to try it. I'm glad to see that you removed the last paragraph since that's the only portion I felt was inappropriate for stack exchange. Good luck with the success of your game!
May
10
answered How to improve my Pong like game
May
10
comment How to improve my Pong like game
Seeing as you only have 8 ratings and 1 comment, it may be too early to tell. I'm downloading the game now to let you know what I think, but I should mention that this question seems to be more self promoting than informative. You should really remove the last paragraph with the contact info to avoid being flagged. This site isn't for recruiting or soliciting.
May
10
awarded  Citizen Patrol
Mar
29
comment What was the game project that felt like “YOUR” game?
Concerning vision, try to define a "core". This can be a fun/unique gameplay mechanic or an overall theme. The core defines the game, and most every idea you have should support it and build it stronger. Starting with a well defined game should help you feel more kinship with it and possibly more drive to finish it.
Mar
28
awarded  Editor
Mar
28
revised What should I expect from volunteer playtesting?
added an update, de facto.
Mar
28
awarded  Scholar
Mar
28
accepted What should I expect from volunteer playtesting?
Mar
26
awarded  Teacher
Mar
22
comment What should I expect from volunteer playtesting?
Thanks for the great answer. One of the hardest parts of deciding to pursue a career in game development is convincing people that you're not another naive, "I have an idea for a game" stereotype. I'll use this as an opportunity to gain some better insight into the developer work environment and more so just enjoy it as a fun experience. Thanks again for your answer and the useful link.
Mar
22
awarded  Student