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Jan 27 |
awarded | Notable Question |
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Dec 16 |
comment |
Developing games in Go? @DavidC.Bishop Funny... |
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Dec 15 |
awarded | Notable Question |
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Nov 13 |
awarded | Popular Question |
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Jul 29 |
awarded | Popular Question |
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Jul 16 |
awarded | Yearling |
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Apr 30 |
awarded | Popular Question |
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Feb 10 |
awarded | Good Question |
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Jan 10 |
awarded | Announcer |
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Jan 10 |
awarded | Announcer |
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Nov 28 |
awarded | Popular Question |
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Nov 3 |
awarded | Taxonomist |
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Aug 14 |
awarded | Good Question |
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Jul 17 |
awarded | Yearling |
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Mar 7 |
comment |
Implementing top view physics using box2D I disagree that the "logic" would necessarily be 3D. For a 2D game, Z is usually just the order in which objects are drawn for visual purposes. This doesn't need to be simulated or tied to the physics at all. |
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Jan 9 |
awarded | Nice Question |
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Nov 6 |
awarded | Announcer |
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Oct 28 |
awarded | Nice Question |
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Oct 20 |
awarded | Nice Question |
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Aug 3 |
answered | What are some good resources for learning HLSL? |