8,030 reputation
2240
bio website mandible.net
location San Mateo, CA
age 31
visits member for 2 years, 11 months
seen Jun 5 at 5:21
stats profile views 313

Mar
4
comment I have to make a game in 9 days. AHHH!
@Valmond, I think it depends on the game. One of the best week-long games I did ended up with absolutely no time for polish, I spent it all on level design. The main character was a deformed blob, the wall textures were repetitive, there was no background, it's one of the worst-looking and best-playing games I've made. I agree that half/half is a reasonable rule of thumb, but keep an eye out for violations of that rule.
Mar
4
comment I have to make a game in 9 days. AHHH!
@ktodisco, I'm not sure "polish" is needed, but "completion" definitely is. You don't want six half-finished games and nothing else. About degrees - my experience has been that few people in the game industry really care about degrees. Experience seems to dramatically trump 'em.
Mar
4
revised I have to make a game in 9 days. AHHH!
typo
Mar
3
awarded  Nice Answer
Mar
3
answered I have to make a game in 9 days. AHHH!
Feb
21
awarded  Nice Answer
Feb
17
answered Legal Lego game
Feb
16
answered How to determine an “Assists” statistic
Feb
16
answered Is Android not good for game development?
Feb
6
awarded  Nice Answer
Feb
5
comment How does a game's frame rate change for each missed vsync?
As a quick note, keep in mind that this occurs only for double-buffered vsynched rendering. Non-vsynched rendering simply results in screen tearing, triple-buffered rendering is capable of arbitrary framerates up to the output device's maximum.
Feb
5
comment What is the fastest way to work out 2D bounding box intersection?
Two problems: first, division tends to be significantly slower than multiplication. Second, if the values involved are integers, this might result in some integer truncation issues (a.x = 0, b.x = 9, a.width = 9, b.width = 10: abs(0-9) < (9+10)/2, 9 < 19/2, 9 < 9, function returns false despite the fact that the boxes definitively intersect.)
Feb
2
comment What is a fair price to pay for music licensing for a commercial game?
And if it's a music-based game, like Guitar Hero or Elite Beat Agents, 10% is low. So, yes: depends heavily.
Jan
28
answered Can I use copyrighted sprites for a demo?
Jan
12
awarded  Good Answer
Jan
12
answered Draws fine in full OpenGL; not drawing anything in Chrome NaCL
Dec
22
awarded  Good Answer
Nov
6
comment What does an engine like frostbite look like in the early early stages?
Yeah, I was trying to give a summary of the engine side of things. In retrospect, I should have said "shading", not "texturing", but I didn't want to get deep into the minutiae of pixel shaders - as far as I'm concerned that's an implementation detail :)
Nov
5
awarded  Enlightened
Nov
5
awarded  Nice Answer