| bio | website | mandible.net |
|---|---|---|
| location | San Mateo, CA | |
| age | 31 | |
| visits | member for | 2 years, 11 months |
| seen | Jun 5 at 5:21 | |
| stats | profile views | 313 |
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Mar 4 |
comment |
I have to make a game in 9 days. AHHH! @Valmond, I think it depends on the game. One of the best week-long games I did ended up with absolutely no time for polish, I spent it all on level design. The main character was a deformed blob, the wall textures were repetitive, there was no background, it's one of the worst-looking and best-playing games I've made. I agree that half/half is a reasonable rule of thumb, but keep an eye out for violations of that rule. |
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Mar 4 |
comment |
I have to make a game in 9 days. AHHH! @ktodisco, I'm not sure "polish" is needed, but "completion" definitely is. You don't want six half-finished games and nothing else. About degrees - my experience has been that few people in the game industry really care about degrees. Experience seems to dramatically trump 'em. |
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Mar 4 |
revised |
I have to make a game in 9 days. AHHH! typo |
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Mar 3 |
awarded | Nice Answer |
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Mar 3 |
answered | I have to make a game in 9 days. AHHH! |
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Feb 21 |
awarded | Nice Answer |
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Feb 17 |
answered | Legal Lego game |
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Feb 16 |
answered | How to determine an “Assists” statistic |
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Feb 16 |
answered | Is Android not good for game development? |
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Feb 6 |
awarded | Nice Answer |
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Feb 5 |
comment |
How does a game's frame rate change for each missed vsync? As a quick note, keep in mind that this occurs only for double-buffered vsynched rendering. Non-vsynched rendering simply results in screen tearing, triple-buffered rendering is capable of arbitrary framerates up to the output device's maximum. |
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Feb 5 |
comment |
What is the fastest way to work out 2D bounding box intersection? Two problems: first, division tends to be significantly slower than multiplication. Second, if the values involved are integers, this might result in some integer truncation issues (a.x = 0, b.x = 9, a.width = 9, b.width = 10: abs(0-9) < (9+10)/2, 9 < 19/2, 9 < 9, function returns false despite the fact that the boxes definitively intersect.) |
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Feb 2 |
comment |
What is a fair price to pay for music licensing for a commercial game? And if it's a music-based game, like Guitar Hero or Elite Beat Agents, 10% is low. So, yes: depends heavily. |
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Jan 28 |
answered | Can I use copyrighted sprites for a demo? |
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Jan 12 |
awarded | Good Answer |
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Jan 12 |
answered | Draws fine in full OpenGL; not drawing anything in Chrome NaCL |
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Dec 22 |
awarded | Good Answer |
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Nov 6 |
comment |
What does an engine like frostbite look like in the early early stages? Yeah, I was trying to give a summary of the engine side of things. In retrospect, I should have said "shading", not "texturing", but I didn't want to get deep into the minutiae of pixel shaders - as far as I'm concerned that's an implementation detail :) |
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Nov 5 |
awarded | Enlightened |
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Nov 5 |
awarded | Nice Answer |