7,970 reputation
2240
bio website mandible.net
location San Mateo, CA
age 31
visits member for 2 years, 10 months
seen May 16 at 0:46
stats profile views 308

Apr
16
awarded  Guru
Mar
13
awarded  Guru
Feb
23
awarded  Nice Answer
Dec
17
comment Optimal sprite size for rotations
This isn't a helpful answer, but I read over the question, said "Oh, that's easy!", went to write an answer, frowned, read it again, and then thought about it really hard for a few minutes before concluding that it is not, in fact, easy. That said, my gut instinct is "twice the resolution on each axis is either perfect or definitely-good-enough", but I don't have any evidence for this. Finally, I suspect this depends dramatically on the downscaling kernel you're comparing against - a simple pixel-averaging kernel may be easy to analyze and replicate, but a Lanczos kernel may prove impossible.
Dec
5
awarded  Enlightened
Dec
5
awarded  Nice Answer
Dec
3
comment Finding shortest path on a hexagonal grid
@PandaPajama, there's another interesting trick you can use - you can use the non-jagged representation for coordinates, then abstract the backing for your data storage behind something that uses the "jagged" method. I've found the coordinate system of non-jagged is far easier to deal with but of course once it's abstracted away, the backend can do whatever it likes to make things efficient :)
Dec
3
revised Finding shortest path on a hexagonal grid
added 112 characters in body
Dec
3
comment Finding shortest path on a hexagonal grid
I'm saying that your rendered image doesn't have to bear much resemblance to the internal structure. I'm suggesting that internally you use N S E W and NW/SE, but you display it to the user as if it were a grid. Attaching an explanatory diagram to the original reply :)
Dec
2
answered Finding shortest path on a hexagonal grid
Nov
16
awarded  Good Answer
Oct
15
comment Does an inventory limit in an MMORPG make sense?
Much of game design is about interesting resource management. With the exception of shipping cargo around in Puzzle Pirates and Eve Online, I've never found WoW-style or Diablo-style inventory management to be interesting . . . mostly frustrating.
Sep
6
revised Creating meaningful and engaging quests
wrote an entire second segment
Aug
15
awarded  Good Answer
Aug
7
awarded  Enlightened
Jul
16
awarded  Yearling
Jul
11
comment How much is java used in 2d/3d indie games? (before/after Minecraft)
It's not really any better at readability than any other language. Every language has its strengths and its weaknesses, and Java is no exception.
Jul
10
answered How does sprite customization in 2D games work?
Jun
25
answered FreeType2 Crash on FT_Init_FreeType
Jun
13
comment How to detect collisions in AS3?
Feel free to accept your own answer, btw :)