101 reputation
bio website twitter.com/Manu343726
location Spain
age 21
visits member for 10 months
seen 13 hours ago

My career as programmer started with Visual Basic 6.0, and a bit later with Visual Basic .NET. A couple of years later I decided to "port my mind" to the world of C#, C++, and C. That decision have leaded to a wonderfull world of OO programming with C#, close to metal C, and C++ generic programming.

I'm mostly interested in videogame programming, specifically game-engine implementations, so I have worked with DirectX, such as in my port of the dx_lib32 project.
Before that I have written a GDI+ based 3d rendering engine from scratch, using VB.NET and C#.

Also I have written "experimental" projects using C# and the Kinect for Windows SDK, such as a 3d scanner to compute normal maps and render the scene at "real time", or a simple videogame-oriented virtual keyboard which provides speech and gesture based commands.

Now I'm working intensively with C++11, getting (Almost trying to learn) good modern C++ practices.
I'm specially interested in C++ template-metaprogramming, my current main project is a library to provide compile-time utilities using tmp. If it works as expected, my final goal is to write a compile-time 3d rendering engine.

Currently studing a Computer Science grade at The Complutense University of Madrid, Spain.

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