711 reputation
36
bio website
location Las Vegas, NV
age 49
visits member for 3 years, 8 months
seen 9 hours ago

I can be reached at lorenpechtel @ hotmail . com


Jul
2
revised Applying Textures to Hexagonal Tiles Seamlessly
added 307 characters in body
Jun
30
answered Applying Textures to Hexagonal Tiles Seamlessly
Jun
29
answered Game Editor - When screen is clicked, how do you identify which object that is clicked?
Jun
24
answered Estimate angle to launch missile, maths question
May
19
answered Ball Physics : Smoothing the final bounces as the ball comes to rest
May
16
comment Distribute XNA as a standalone zip or exe (no installer needed)?
Yup, I've sent an XNA "game" as a zip before, it wouldn't load until both .net and xna were installed but then it worked fine.
Feb
6
answered XNA Multiplayer Gone Wrong
Jan
21
answered How to separate colliding objects without creating more collisions
Jan
20
answered How can I store all my level data in a single file instead of spread out over many files?
Nov
9
awarded  Yearling
Nov
7
answered What do I need to do to my slope collision detection to prevent the player from passing through my collision?
Oct
24
answered Working with lots of cubes. Improving performance?
Oct
4
answered XNA: Perform Collision Detection Against 3D Scene Geometry
Sep
15
comment When would I use “scripts” or “scripting” in a game, as opposed to the core language?
@Brian Reindel: In general, yes.
Sep
14
answered When would I use “scripts” or “scripting” in a game, as opposed to the core language?
Sep
12
comment Spawning units in a world made by Perlin noise?
Your revision doesn't help. Two points on a convex curve will never have a legal straight line between them, period. More divisions won't help.
Sep
11
comment Spawning units in a world made by Perlin noise?
This doesn't work. Look at the bottom right, specifically the blob in the red area. It's entirely convex so there's no change to cause another color to be used but clearly no straight line exists from the bottom of the red on the right edge to the rightmost part of the red on the bottom edge.
Aug
29
answered What makes a computer opponent feel alive?
Aug
5
comment How'd they do it: Millions of tiles in Terraria
@MindWorX: Doing all the updates when it reloads wouldn't always work--suppose you have a whole bunch of barren area and then grass. You go away for ages and then walk towards the grass. When the block with the grass loads it catches up and it spreads in that block but it won't spread into the closer blocks that are already loaded. Such things progress MUCH slower than the game, though--check only a small subset of the tiles in any one update cycle and you can make distant terrain live without loading down the system.
Jul
20
comment How to calculate falling and accelerating velocity?
@Beska: Your rocket engine isn't limited in acceleration, it's limited in thrust. The ratio of thrust/acceleration will change as the tanks get used. A rocket with full tanks is a lot less responsive than one that's nearly empty.