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Oct
14
awarded  Popular Question
Jul
2
awarded  Curious
May
14
awarded  Notable Question
Jul
30
awarded  Notable Question
Feb
17
awarded  Popular Question
Jan
14
awarded  Popular Question
Dec
5
awarded  Popular Question
Nov
16
awarded  Popular Question
Aug
3
awarded  Popular Question
Apr
27
comment Can someone explain this Pulsate code to me
@Eric I think you mean slightly more ;)
Apr
27
accepted Can someone explain this Pulsate code to me
Apr
27
comment Can someone explain this Pulsate code to me
so the 6 correlates to a pulse every 1/6 seconds?
Apr
27
comment Can someone explain this Pulsate code to me
How can I relate it to the frequency?
Apr
27
comment Can someone explain this Pulsate code to me
Why do they multiply the time by 6 ?
Apr
27
asked Can someone explain this Pulsate code to me
Apr
25
accepted XNA 4.0: Trouble Aligning an Animating Sprite (Texture Origin)
Apr
25
accepted Unity: 2D problem (I'm using Orthello package but any advice appreciated)
Apr
25
accepted XNA: How to Flip/Mirror a position over a custom vector?
Apr
25
accepted XNA: Draw Bounding Box around Sprite
Apr
25
accepted XNA 4.0: Animating a moving 2D sprite (not via user input)