2,098 reputation
635
bio website android.kul.is
location Fukuoka, Japan
age 32
visits member for 1 year, 3 months
seen yesterday

Studied Computer Graphics - Computational Geometry. Usually working as a software developer, but currently as a writer.

Hobby game programmer: Mr. Dandelion's Adventures, and blogging about Android Game Development as well (with occasional game review). Running to keep fit and travelling the world.


2d
answered Handling Event for multiple Sprite with one Event Listener in Andengine
Jul
30
reviewed Looks OK XNA graphics.PreferredBackBufferWidth's new value doesn't immediately change window size
Jul
10
reviewed Approve suggested edit on Why isn't my Blender FBX not appearing in XNA?
Jul
9
answered AndEngine - Performance problems with many entities
Jul
9
revised How do I support variable screen ratios using AndEngine?
Fixed the answer
Jul
2
awarded  Curious
Jun
15
awarded  Announcer
May
26
reviewed Approve suggested edit on Why do we use the Pythagorean theorem in game physics?
May
25
reviewed No Action Needed Bounding Box Collision Glitching Problem (Pygame)
May
22
reviewed Reject suggested edit on Is chess-like AI really inapplicable in turn-based strategy games?
May
22
reviewed Reject suggested edit on Is chess-like AI really inapplicable in turn-based strategy games?
May
20
awarded  Yearling
May
19
reviewed Approve suggested edit on Java application: How to play sound
May
19
awarded  Tenacious
May
13
reviewed Approve suggested edit on How to glow a UIButtons in sequence
May
11
awarded  Custodian
May
11
reviewed No Action Needed libgdx: How do you remove a cell from TiledMap?
May
10
answered Change the shape of body dynamically
May
8
comment How to set LinearVelocity exactly in onSceneTouchEvent?
I've updated the answer.
May
8
revised How to set LinearVelocity exactly in onSceneTouchEvent?
added 316 characters in body