| bio | website | |
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| location | ||
| age | ||
| visits | member for | 2 years, 6 months |
| seen | Jul 17 '12 at 20:32 | |
| stats | profile views | 28 |
Video game programmer, specializing in graphics.
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Jul 17 |
accepted | How many shadow casting lights are in modern games? |
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Aug 30 |
awarded | Supporter |
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Aug 30 |
asked | How many shadow casting lights are in modern games? |
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Jun 22 |
comment |
How can I make a 32 bit render target with a 16 bit alpha channel in DirectX? I'm also looking at getting this working on another target platform, and it turns out it doesn't support G16R16F, so I'm hoping to find a way to encode 2 8bit channels into a 16 bit channel and still support the blend modes for downsampled translucency |
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Jun 21 |
comment |
How can I make a 32 bit render target with a 16 bit alpha channel in DirectX? That's a good suggestion, worth looking into. What about encoding a float into 2 channels? Like, putting luminance in RG and alpha in BA in a R8G8B8A8 render target. Are there good examples of this anywhere? |
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Jun 21 |
asked | How can I make a 32 bit render target with a 16 bit alpha channel in DirectX? |
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May 19 |
revised |
What are some effective methods for implementing downsampled transparency? added 287 characters in body |
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May 19 |
awarded | Editor |
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May 19 |
revised |
What are some effective methods for implementing downsampled transparency? added 259 characters in body |
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Apr 29 |
awarded | Teacher |
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Apr 28 |
answered | What are some effective methods for implementing downsampled transparency? |
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Apr 26 |
comment |
What are some effective methods for implementing downsampled transparency? It could be that there are better ways of doing that implementation. It did help us out in the worst case, but hurt us in the average case, and ultimately wasn't a big enough win to justify putting it it. I have heard of hardware specific tricks that require only one pass, taking advantage of MSAA to render downsampled translucency while using a full res depth buffer. But I haven't found any info about that online, it may be NDA information. |
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Apr 25 |
asked | What are some effective methods for implementing downsampled transparency? |
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Feb 3 |
awarded | Scholar |
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Feb 3 |
comment |
Direct3D Error Code 80070057 +1 for keying me on to the error lookup tool. |
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Feb 3 |
accepted | Direct3D Error Code 80070057 |
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Feb 3 |
awarded | Student |
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Feb 2 |
asked | Direct3D Error Code 80070057 |