| bio | website | |
|---|---|---|
| location | Nova Scotia, Canada | |
| age | 20 | |
| visits | member for | 2 years, 6 months |
| seen | May 17 at 21:57 | |
| stats | profile views | 48 |
|
Mar 2 |
revised |
Recommended 2D Game Engine for prototyping updated link |
|
Feb 4 |
awarded | Critic |
|
Aug 15 |
awarded | Excavator |
|
Apr 24 |
comment |
Client server design question Is that the best option though? What is the advantage of this over sending dummy packets to the server? |
|
Apr 24 |
asked | Client server design question |
|
Apr 7 |
awarded | Scholar |
|
Apr 7 |
accepted | Sprites are sometimes blurry in Flash |
|
Apr 7 |
accepted | Flash framerate reliability |
|
Mar 10 |
revised |
Flash framerate reliability added 89 characters in body |
|
Mar 10 |
asked | Flash framerate reliability |
|
Mar 9 |
awarded | Student |
|
Mar 9 |
revised |
Sprites are sometimes blurry in Flash added 2 characters in body |
|
Mar 9 |
comment |
Sprites are sometimes blurry in Flash I have already ensured that my SVG is only using whole numbers. I will look into the offsetting right now. |
|
Mar 9 |
asked | Sprites are sometimes blurry in Flash |
|
Mar 6 |
awarded | Editor |
|
Mar 6 |
revised |
Tips for writing the main game loop? fixed dead link |
|
Mar 6 |
suggested | suggested edit on Tips for writing the main game loop? |
|
Feb 21 |
awarded | Citizen Patrol |
|
Nov 14 |
awarded | Supporter |

