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user29244
  • Member for 10 years, 11 months
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3 votes
1 answer
632 views

Characters ai code organization

2 votes
2 answers
4k views

Relative cam movement and momentum on arbitrary surface

1 vote
3 answers
595 views

Procedural generation of plausible genealogy tree with time query without history [closed]

1 vote
0 answers
37 views

Support mapping

1 vote
1 answer
495 views

intersection of primitive in a unit wrapping 3D space

1 vote
0 answers
52 views

how to efficiently raytrace a rectangle side in 8bits without mul and div?

1 vote
0 answers
117 views

Camera not rendering to rendertexture inside class

0 votes
1 answer
717 views

DrawMesh() not working as intended in Unity

0 votes
0 answers
99 views

custom 8Bits RGBA textures YCoCg encoding decoding with 16 bits Y packing not working correctly

0 votes
1 answer
90 views

How to round points to an arbitrary grid on the surface of a cube?

0 votes
0 answers
2k views

Alternative to unity's character controller

-1 votes
1 answer
249 views

Smooth Ramp to zonal harmonics

-1 votes
2 answers
146 views

How to interpolate angular data properly