133 reputation
10
bio website steamcommunity.com/id/godrox3
location Illinois
age 24
visits member for 1 year, 3 months
seen Jul 14 at 15:53

programmer, gamer, geek


May
13
comment How can I find the valid words in a grid of characters?
@Taemyr IF(rowMoved){ checkColumns(); checkMovedRow(); } IF(columnMoved){ checkRows() checkMovedColumn();} If a user can only move one at a time, then on the ending of that move, no parallel letters have moved and therefore no need to recheck those.
May
13
comment How can I find the valid words in a grid of characters?
@Tavio Some thoughts: checking should go longer words first (if I make "aside" I don't want "as". Also, single-letter words might be better off ignored, otherwise you will never be able to use any a's. When finished, I would like to know the name you give this game so I can check it out.
May
9
accepted file:write restarts Corona app
May
9
awarded  Teacher
May
6
revised file:write restarts Corona app
Made the answer correct.
May
5
answered file:write restarts Corona app
May
5
asked file:write restarts Corona app
Feb
3
asked How can I clear the entire display in Corona?
Dec
26
awarded  Scholar
Dec
26
accepted How to set speed based on screen size
Dec
23
comment How to set speed based on screen size
So there is essentially a grid over the screen and the object moves around the grid which stretches based on resolution? Wouldn't there still be some choppy movements on larger screens? Or would you make the grid big and have smaller screen move fractions of a pixel?
Dec
23
awarded  Editor
Dec
23
comment How to set speed based on screen size
I'm having trouble conceptualizing this answer. Can you offer an example?
Dec
23
revised How to set speed based on screen size
added movement code
Dec
23
asked How to set speed based on screen size
Dec
16
awarded  Vox Populi
Dec
16
suggested suggested edit on How public should you make your betas?
Dec
16
awarded  Suffrage
Nov
19
comment Breakout intersection logic issues
@SeanMiddleditch Any suggestions? So far I've been doing a print when events occur but debuggers are always nice.
Nov
19
answered Breakout intersection logic issues