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  • 0 posts edited
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  • 41 votes cast
Jan
13
awarded  Popular Question
Jun
20
awarded  Notable Question
Oct
30
awarded  Yearling
Jul
13
awarded  Popular Question
Jun
4
awarded  Nice Question
Mar
8
awarded  Popular Question
Oct
30
awarded  Yearling
Oct
22
awarded  Taxonomist
Aug
10
answered What are the skills an art student needs to learn to work in computer game industary?
Aug
4
answered Making walls in tile-based games: what am I missing?
Jul
22
comment Profanity filter for an MMO chat
Starting typing them down! Start with the most profane words and add as you go. Eventually you will think of them as your expanding your project.
Jul
11
comment How to make map editor with XNA?
@3nixious: Because an individual has an issue with something doesn't mean he can't be really good at other things. Everyone thinks differently.
Jul
7
comment How can I set up a flexible framework for handling achievements?
That is a very good template for implementing an achievement system. Moreover, it still demonstrates the idea that you have to have a way to track game-states. I find that probably the most complicated idea.
Jan
30
comment Is a computer science degree worth it?
I was going to write a long page why CS is more than just programming. Somehow, you found a way to do it in 2 sentences.
Jan
28
answered How to learn 2d animation?
Jan
22
comment How to implement zombie AI?
Considering adding more than just these two states. These are the most basic not including evade (Zombies don't really evade). Think of additional states that you want your Zombies to have. Maybe a Frenzy state, maybe they reanimate after a they player has walked another direction? This is the endless fun with game design =)
Jan
22
awarded  Editor
Jan
22
revised How to implement zombie AI?
added 1 characters in body
Jan
22
comment How to implement zombie AI?
+1 one, I like that =)
Jan
22
answered How to implement zombie AI?