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Feb
5
revised Examples of interesting implementations of character stats?
edited tags
Nov
5
revised Examples of interesting implementations of character stats?
Edited in link to the pdf.
Aug
18
revised What techniques are useful for modelling Character Actions via OOP?
added 31 characters in body
Apr
1
revised PHP battle script
deleted 4 characters in body
Mar
26
revised Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)?
edited title
Dec
13
revised How can I make video games if I don't like programming?
added 792 characters in body
Jun
16
revised Success checks for client-side javascript mini-game embedded within a server-side browser game
added 7 characters in body
Jun
16
revised Success checks for client-side javascript mini-game embedded within a server-side browser game
added 68 characters in body
May
31
revised What behaviors should go into making a “non-perfect” AI combatant?
added 196 characters in body; added 4 characters in body
May
29
revised What behaviors should go into making a “non-perfect” AI combatant?
typo fix
Apr
18
revised Where can I find free sprites and images?
added 27 characters in body
Mar
8
revised Team brainstorming
Correction of some grammar problems for clarity.
Feb
1
revised finite state machine used in mario like platform game
edited tags
Feb
1
revised Does C# have a future in games development?
edited tags
Feb
1
revised How to choose how to store data?
added 100 characters in body
Jan
13
revised Examples of interesting implementations of character stats?
added 4 characters in body
Jan
10
revised Examples of interesting implementations of character stats?
added 53 characters in body; added 27 characters in body
Dec
21
revised Anyone have a source for pictures/screenshots/demos of Mud OLC systems?
edited tags
Dec
14
revised Techniques for mapping “nodes” and paths between nodes in a world space that extends in three dimensions
added 77 characters in body; edited title
Dec
14
revised Coming up with manageable game ideas as a hobbyist game developer
added 60 characters in body