4,860 reputation
1921
bio website portfolio.r2d2rigo.es
location Reading, Berkshire
age 27
visits member for 4 years
seen Oct 19 at 22:17

Game Programmer at Weekend Game Studios.


Jan
1
answered Black bars on 720p emulator?
Dec
21
comment Direct3d Techniques and Windows 8
SharpDX.Toolkit has some custom functionality that wraps it.
Dec
21
comment Vertex shader to Pixel shader NVIDIA problem - restarting drivers
Isn't your constant declaration a little too massive?
Dec
13
comment Splitting a texture atlas into seperate images
no problem, that's why flagging exists; not because your question is wrong or bad, just to notify you that the same thing was asked before and perhaps one of their answers suits you.
Dec
12
comment Loading Texture2D is extremly slow on XBOX360
Make sure that, if you are using ZIP files to store all your assets, you make them uncompressed. XNB files are already compressed by the content pipeline (unless you opt out of it) and double compression will increase CPU time when loading the assets.
Dec
9
answered Loading Texture2D is extremly slow on XBOX360
Dec
4
awarded  Revival
Dec
1
comment Sound not playing on Windows XP - SoundEffect or Song: Monogame
Why don't you use plain XNA for the Windows builds of your game?
Nov
26
answered XNA- Texturing problem, exporting model
Oct
29
answered How to send multiple MVP matrices to a vertex shader in OpenGL ES 2.0
Oct
26
awarded  Yearling
Oct
4
comment Creating models in 3ds max and exporting as .x for XNA
I think you can only have one exporter per file format, try deleting Panda first.
Oct
4
comment Creating models in 3ds max and exporting as .x for XNA
FBX surely does support textures, maybe you are doing something wrong. And for X exporting I recommend kW X-port instead of Panda.
Oct
3
comment is it possible to use c# GUI toolbox in an XNA app?
@AdamKDean fixed the links; if this happens to you again, just change the main URL to "xbox.create.msdn.com".
Oct
3
revised is it possible to use c# GUI toolbox in an XNA app?
Fixed broken links to XBLIG portal.
Sep
11
answered How to decompose sprite sheet
Sep
11
answered Achieving more fluent movement
Sep
6
answered gradient coloring of an object
Sep
3
comment How do I apply skeletal animation from a .x (Direct X) file?
Could you post a screenshot illustrating the problem?
Sep
3
comment How do I apply skeletal animation from a .x (Direct X) file?
Did you transform the vertex with the inverse bind pose matrix before applying the skinning?