1,012 reputation
816
bio website myagileadventures.blogspot.ca
location Shawinigan, Canada
age 38
visits member for 4 years, 2 months
seen Nov 27 at 7:27

Scrum Master, Software Architect/Analyst, and Analyst-Programmer.

I'm a passionate Software Development professional who strives to the best in every project. I consider every project a new challenge to take on, within which I deliver the best of myself.

I'm a strong believer of Agile Methodologies, and as such, I'm always studying, testing, reading, "googling", "StackOverflowing" in order to stay up to date and offer the best software architectures out there, based on the best practices: SOLID.

Lately, I have enlarged my knowledge over Dependancy Injection (DI) and Inversion of Control (IoC).

It's interesting to learn and share knowledge among the SO community!


Oct
25
awarded  Yearling
Jun
5
awarded  Autobiographer
Apr
23
awarded  Notable Question
Feb
28
comment Where to start with game development?
Thanks for pointing it out, @Magus.
Jan
17
awarded  Notable Question
Oct
25
awarded  Yearling
Dec
31
awarded  Good Answer
Oct
25
awarded  Yearling
Jan
16
awarded  Popular Question
Jan
1
awarded  Popular Question
Oct
25
awarded  Yearling
Sep
10
awarded  Nice Question
Sep
9
awarded  Enlightened
Sep
9
awarded  Nice Answer
Jun
3
comment Vectors in game development
Isn't a vector a single dimension array, like a list of some sort? When we're talking about screen resolution, aren't we speaking of multidimensional array (one coordinate for each X and Y axis)? Just to make sure that 'vector' is not mixed up with a matrix here. =)
Mar
26
revised Does XNA's content pipeline alter my FBX files?
Edited code sample to bring it from a blockquote to a real code sample.
Mar
26
suggested approved edit on Does XNA's content pipeline alter my FBX files?
Mar
25
comment How should i have the key/mouse input in an advanced java game?
+1 Your answer allowed me to learn something new from bearcdp's answer. Thanks for asking! =)
Mar
25
comment How should i have the key/mouse input in an advanced java game?
+1 Very interesting answer! I have learned from this answer and shall take an eye out it when I have more time to spend in my hobby game development. And thanks for telling that my answer is good, though it is for simpler stuff, which I wouldn't argue, since I'm a beginner in GD. =) Thanks!
Mar
24
answered How should i have the key/mouse input in an advanced java game?