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NocturnDragon

I have completed my academic studies in 2007 at the Polytechnic of Turin where I obtained a BS in Computer Science Engineering.

For years I've been very interested in real-time 3D graphics. I am highly motivated and enthusiastic, hardworking and I always have a very high attention to detail.

In 2008 I started working at Ubisoft Milan where I'm enjoying the hard work of making games. During the first year I've mostly worked on gameplay programming, while lately focusing almost exclusively on the engine side.

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