| bio | website | |
|---|---|---|
| location | ||
| age | 23 | |
| visits | member for | 2 years, 7 months |
| seen | yesterday | |
| stats | profile views | 775 |
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Apr 25 |
revised |
What does this error mean? (Reach profile?) Added quotes, since these are quotes and not code. |
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Apr 25 |
comment |
MonoGame iOS and Game Performance If you have multiple questions at once, ask them separately. You don't have a limited budget of questions you're allowed to ask, and the Q&A system breaks down when you want several distinct questions answered at once. |
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Apr 24 |
revised |
Set texture of a LHSprite that is loaded from LevelHelper Signing your posts is unnecessary; they're already signed by your user information. |
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Apr 22 |
awarded | Talkative |
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Apr 3 |
awarded | Notable Question |
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Mar 22 |
awarded | Popular Question |
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Dec 9 |
comment |
Concept: Interpretive Spells @Deathly I've made an edit to your post that I think clarifies some things. Please check my edits and make sure I've still preserved the intent of your post. |
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Dec 9 |
revised |
Concept: Interpretive Spells added 71 characters in body |
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Dec 9 |
comment |
Concept: Interpretive Spells I believe Deathly is just pointing out that such a system could potentially support spells with thousands of symbols. He is not saying every spell would be thousands of symbols long, but more advanced ones could be. He is curious about how such a magic (and spell interpretation) system could be accomplished. |
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Dec 9 |
reviewed | Edit suggested edit on Concept: Interpretive Spells |
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Dec 9 |
revised |
Concept: Interpretive Spells Expanded slightly |
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Dec 8 |
comment |
Designing for visually impaired gamers I've removed your email address since you can present that in your profile if you want to make yourself available for contact. This is a Q&A site, and an invitation to talk is not part of an answer. |
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Dec 8 |
revised |
Designing for visually impaired gamers Inlined the link and removed email address |
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Nov 28 |
reviewed | Leave Open How do I modify a Boids algorithm to be player controlled? |
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Nov 26 |
revised |
Process of getting DEJUS rating (Brazil)? edited body |
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Nov 23 |
reviewed | Edit How to remove a node from a scene imported with Assimp? |
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Nov 23 |
revised |
How to remove a node from a scene imported with Assimp? added 14 characters in body |
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Nov 23 |
reviewed | Close Learning resource for 3d modeling |
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Nov 23 |
reviewed | Close Automatically generate character face |
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Nov 23 |
comment |
Automatically generate character face @Noctrine I don't think the asker was after a technology to use. But then again: originally I thought they were just looking for a new way to find an art package, but now I'm not sure what they're asking for at all really. Prashanth, could you please elaborate on what you're actually asking for? |

