2,729 reputation
1232
bio website tompiddock.com
location Scotland, United Kingdom
age 25
visits member for 1 year, 7 months
seen Oct 14 at 16:32

I am a software developer / database administrator in Edinburgh working for Actify Europe Ltd. I enjoy programming, graphics design and music in my spare time, as well as rock climbing.

My native programming language is C# and the .NET Framework but I also work in VB, Java, VBA, Android, PHP, HTML, CSS, JavaScript, SQL and XML orientated works!

I am the creator of Frame Trapped, a tool for training, studying and experimenting in Street Fighter 4 for PC. You can find out more and install Frame Trapped from FrameTrapped.com


Oct
14
reviewed No Action Needed Implicit Functions and extracting an isosurface
Oct
14
reviewed No Action Needed How to analyze game with 3 difficulty levels?
Oct
14
reviewed No Action Needed How to create polygons from tilemap areas?
Oct
14
reviewed Reviewed How to analyze game with 3 difficulty levels?
Oct
14
reviewed Reviewed How should loot be distributed across dungeon levels?
Oct
14
reviewed No Action Needed Pokemon game structure. Help with class design
Oct
14
reviewed Reviewed How do I check whether a camera has unobstructed view of a GameObject?
Sep
30
awarded  Explainer
Sep
30
reviewed Reviewed How can I avoid having many singletons in my game architecture?
Sep
29
reviewed No Action Needed How can I combine chasing and obstacle-avoidance in a steering-based AI?
Sep
24
reviewed Reviewed Originating direction of shots in an FPS problem
Sep
24
revised Originating direction of shots in an FPS problem
deleted 10 characters in body; edited title
Sep
24
reviewed Reviewed How can I make backtracking interesting?
Sep
24
reviewed No Action Needed How to edit colliders in Unity2D
Sep
24
reviewed Close How to read a color of a pixel from texture (cocos2d-js)?
Sep
24
comment How to read a color of a pixel from texture (cocos2d-js)?
What do you want to read? Its color? Its alpha? Its mood? Are you retrieving it offscreen, world coordinates, or screen coordinates? A lot more information is needed here.
Sep
22
reviewed No Action Needed get View from LibGDX for Android
Sep
22
reviewed Approve suggested edit on 3ds Max Biped Scale Restriction
Sep
22
reviewed Approve suggested edit on 3ds Max Biped Scale Restriction
Sep
17
comment Warp GameObject Size When Entering/Leaving Area
This would be my initial suggestion, try it out!