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Mar
6
awarded  Editor
Mar
6
comment Creating Input layouts for different vertex types
@mh01 thanks, updated answer
Mar
6
revised Creating Input layouts for different vertex types
Clarified answer
Mar
5
answered Creating Input layouts for different vertex types
Feb
27
answered Collisions and camera tilt in XNA C# 3D Game
Feb
26
answered Does my 2D OpenGL renderer need optimized?
Feb
25
comment 2D tile-based collisions: using different methods by tile?
@Sasquatch be sure to let us know how it goes then!
Feb
25
awarded  Teacher
Feb
25
awarded  Supporter
Feb
25
answered 2D tile-based collisions: using different methods by tile?