| bio | website | jarrettchisholm.com |
|---|---|---|
| location | Ontario | |
| age | ||
| visits | member for | 2 months |
| seen | May 7 at 3:23 | |
| stats | profile views | 3 |
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Feb 27 |
awarded | Scholar |
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Feb 27 |
comment |
glsl 150 struct in uniform buffer object Hmm...no, not specifically about std140, but rather, how to pass data to a ubo struct - but I see what you mean, using std140 I just basically use the same c++ code to transfer the data as long as the layout is the same for the data in c++ and glsl...I think that's right. |
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Feb 27 |
comment |
glsl 150 struct in uniform buffer object Thanks @kfan - basically, all I had to do was switch the glsl code, and the c++ code I had to transfer the data to the graphics code didn't have to changed at all :) |
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Feb 27 |
accepted | glsl 150 struct in uniform buffer object |
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Feb 26 |
awarded | Editor |
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Feb 26 |
revised |
glsl 150 struct in uniform buffer object deleted 9 characters in body |
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Feb 26 |
awarded | Student |
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Feb 26 |
asked | glsl 150 struct in uniform buffer object |
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Feb 24 |
awarded | Supporter |