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Aug
24
comment Texturing a mesh generated from voxel data
I see, you're correct if you're using a texture atlas things become a bit more complicated. I use an array of textures myself. this article on voxel, albeit minecraft style, explains texture Arrays in an OpenGL context. link
Aug
17
answered Texturing a mesh generated from voxel data
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30
answered What can I do to get audio into my game legally?
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revised Simultaneous game states
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revised Simultaneous game states
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answered Following a path in a smooth fashion