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visits member for 1 year, 8 months
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Check out tinydir, an open source (BSD) C header-only cross platform library for directory traversal

Check out C-Dogs SDL an open source classic overhead run-and-gun game!

Some games from various jams:


23h
reviewed Close Why do camera's aspect ratio look good on computer but not on Android devices?
23h
reviewed Close How do I make a 2D race car turn smoothly?
23h
reviewed Close How to calculate ray polygon intersection?
2d
awarded  Enlightened
2d
awarded  Nice Answer
2d
answered Using L-Systems to procedurally generate cities
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comment Using L-Systems to procedurally generate cities
Related: gamedev.stackexchange.com/questions/18799/…
2d
revised Random/Procedural vs. Previously Made Level Generation
change tags
Oct
21
reviewed Leave Closed Retrieving adjacent object if existing
Oct
21
reviewed Leave Closed What is the easiest way to develop a fixed perspective 2D game with an isometric tiled map using Javascipt?
Oct
21
reviewed Close Unity3D : Pause Menu - Android
Oct
21
reviewed Close How can I store Key/Button bindings separately in a datastructure?
Oct
21
reviewed Close Is game development a no-money field?
Oct
21
reviewed Close How do I use the DirectX Extension-Library in Windows 8?
Oct
21
reviewed Close Executing commands at the exact same time on 2 or more computers
Oct
21
reviewed Close Can I use music I made in GarageBand or FL Studio in a commercial game?
Oct
21
reviewed Close Avoiding singletons for puzzle system
Oct
17
reviewed Close Move an object based on XML/TXT file
Oct
16
comment Particle System Tracking
Are you sure the bug isn't in your Draw() method instead?
Oct
15
comment Can't seem to get Sprite to face left in sfml c++
Try setting its X scale to -1