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visits member for 1 year, 5 months
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Check out tinydir, an open source (BSD) C header-only cross platform library for directory traversal

Check out C-Dogs SDL an open source classic overhead run-and-gun game!

Some games from various jams:


1d
reviewed Reviewed Can a sprite(batch) have multiple “costumes” monogame
1d
awarded  Custodian
1d
reviewed Leave Closed Designing a combat system in Unity
1d
reviewed Leave Closed NODE.JS vs Windows Service
1d
reviewed Leave Open Tower Defense AI Path
1d
comment GameLogic Model as Property or Constants with lookup in other Models?
You should have a WeaponType similar to your BulletType, which holds the right BulletType, as I imagine you would have multiple weapons that fire the same bullets, but each would have its own state such as firing timers, number of bullets left in the clip and so on.
2d
answered Tower Defense AI Path
2d
reviewed Leave Open TiledMap not drawing completely
2d
reviewed Close Unity 2D angular velocity center
2d
reviewed Close How to show a float with no decimals
2d
reviewed Close Experiencing weird effects with framebuffer
2d
reviewed Close Libgdx - IsometricTiledMapRenderer and light shading
2d
reviewed Close Sever Structure for a Turn Based Game (Chess)
2d
reviewed Close Changing the object when mouse is clicked on it
2d
reviewed Close how to add a spotlight effect to my targetenemy code
2d
reviewed Close Problem to match font size to the screen resolution in libgdx
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reviewed Close Architecture of a simple game
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reviewed Close How to prevent a circular dependency between an entity and its state?
2d
reviewed Close Friction effects on ball motion direction when crossing surfaces edges
2d
reviewed Close Basic Collision Detection Math