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Jul
3
comment How do Action RPGs make different weapon types feel unique?
While the equipment system in games like Vindictus and Tera add almost no depth whatsoever to the game, they still manage to add depth to the game through other means. A very good set of gameplay mechanics (such as combat) can take a game really far where depth is concerned. Even though equipment selection is braindead, players have fun with other aspects of the game. Or, the game is just a glorified Skinner box that abuses psychology to get players to play more, rather than making it an actually engaging experience. It's one of the two.
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revised How do Action RPGs make different weapon types feel unique?
Mostly minor error corrections
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answered How do Action RPGs make different weapon types feel unique?
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answered Bezier curve not drawn correctly