| bio | website | |
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| location | ||
| age | ||
| visits | member for | 4 months |
| seen | yesterday | |
| stats | profile views | 14 |
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Mar 28 |
awarded | Critic |
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Mar 1 |
comment |
Collision Detection Slows Screen Drawing @squagem Don't forget to accept your answer! |
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Feb 13 |
comment |
Methods of procedural terrain generation that can work using DirectX 9 (SM2.0)? The methods used in Shamus' Project Octant should produce good terrain for you. Although he moves away from simple cubes / other stuff, mixed into that article should be good information for you. |
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Feb 13 |
answered | Methods of procedural terrain generation that can work using DirectX 9 (SM2.0)? |
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Feb 11 |
awarded | Supporter |
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Feb 11 |
awarded | Revival |
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Feb 11 |
answered | Resource transportation network |
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Feb 9 |
awarded | Teacher |
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Feb 8 |
answered | How do I create multiple 2D spotlights? |
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Feb 8 |
awarded | Informed |