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Jan
17
comment Farseer physics engine: save world simulation and load at a later time
It would not, but during the game there will be alot of new items added to the simulation, The items it starts with wont be the same that it ends up with.. The new items are created from a object factory so I can save the type they are end recreate them with the same object type and the additional data that I've stored away.
Jan
17
comment Farseer physics engine: save world simulation and load at a later time
To continue the simulation I would need at minimum: Body type, Body Size, Friction, Restitution, Position, Rotation, Delta rotation, Speed, Speed delta. I can do all the saving and loading myself, but thought I'd ask if anyone had any tips or ideas really
Jan
16
asked Farseer physics engine: save world simulation and load at a later time
Sep
28
awarded  Tumbleweed
Sep
21
asked Setting up collision groups in farseer
Feb
11
awarded  Nice Question
Feb
5
comment How do I draw a texture to a MSTerrain object?
This page has an example of what can be done with MSTerrain in farseer: syntaxwarriors.com/2012/xna-alpha-mapping-with-pixel-shaders maybe that can help you decide if its worth pursuing.
Feb
5
awarded  Scholar
Feb
5
accepted Run XNA game without graphics
Feb
4
comment Run XNA game without graphics
I'm guessing you wrote a wrapper that acts like XNA calling the needed methods such as Update for you? I'll give this a go, thanks.
Feb
4
awarded  Supporter
Feb
4
comment Run XNA game without graphics
@asher999 Not sure if that will completely remove all draw and graphics logic from the game. A virtual server may not have any real graphics adapter at all.
Feb
3
awarded  Student
Feb
3
awarded  Editor
Feb
3
revised Run XNA game without graphics
added 164 characters in body
Feb
3
asked Run XNA game without graphics