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Feb
20
awarded  Teacher
Feb
20
answered Collision detection for Monotouch
Feb
20
comment Difference between multiple AudioUnits and one AudioGraph with a MultiChannelMixer
Don't think this qualifies as an answer to your problem, but I've recently bound cocosDenshion to monotouch github.com/mono/monotouch-bindings/pull/91 and both SimpleAudioEngine and CDAudioManager works. You can use that without cocos2d, and it should cover your needs (background sounds, effects)
Feb
20
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Feb
3
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