1,011 reputation
415
bio website project-cypher.net
location California, USA
age 33
visits member for 3 years, 6 months
seen 2 days ago

Nov
7
revised More Efficient Data Structure for Large Layered Tile Map
edited tags
Nov
6
revised How can I plot a radius of all reachable points with pathfinding for a Mob?
edited tags
Nov
1
revised 3d vertex translated onto 2d viewport
edited tags
Sep
20
revised Game Server on Windows Azure
added 318 characters in body
Sep
18
revised How do I drag my widgets without dragging other widgets?
added 22 characters in body
Sep
17
revised Best system for creating a 2d racing track
added 5 characters in body
Sep
14
revised graphical interface when using assembly language
added 222 characters in body
Sep
10
revised How do you pack resources in a game when you have too many of them?
added 835 characters in body
Jun
29
revised How many BasicEffects do you have in a Game? What is the best way to render multiple objects/shapes at once?
added 165 characters in body
Jun
28
revised How many BasicEffects do you have in a Game? What is the best way to render multiple objects/shapes at once?
added 688 characters in body
Jun
26
revised How to structure game states in an entity/component-based system
updated for clarity.
Jun
26
revised How to structure game states in an entity/component-based system
added 187 characters in body
Jun
26
revised How to structure game states in an entity/component-based system
edited in response to additions to the question
Jun
26
revised How can I improve my isometric tile-picking algorithm?
fixed code sample
Jun
20
revised Creating a new instance, C#
fixed typo