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location California, USA
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visits member for 4 years, 1 month
seen Nov 14 at 22:00

Jun
20
awarded  Commentator
Jun
20
comment Creating a new instance, C#
Are your bat and ball instances both being created within the same scope? Also, looking at your snippet for your GameplayScreen, you are creating your bat objects after your ball. It needs to be the other way around, since your new ball class relies on a bat object to be created.
Jun
20
awarded  Yearling
Jun
20
answered Creating a new instance, C#
Jun
15
answered Xna performance
Jun
10
comment How to refactor and improve this XNA mouse input code?
@michael.bartnett, ah I misinterpreted what wasPressed() meant. I was under the impression that this was a click (was down, is now up). Nice answer, by the way. Very clever implementation.
Jun
10
comment How to refactor and improve this XNA mouse input code?
I believe wasPressed() should read: return (mouseButtonsLastFrame & button) == button && (mouseButtonsThisFrame ^ button) == button;
Mar
1
comment C# creating a simple snake game
Great answer. I love how you are moving the snake - it's quite elegant.
Feb
17
comment Coding for a really, really high-resolution display array
This sounds like a really fun project.
Dec
7
awarded  Civic Duty
Nov
7
comment How can I make message passing between threads in a multithreaded engine less cumbersome?
If you want to engage in a more general conversation, I would recommend you try this post over in the forums at gamedev.net. As Josh said, since your "question" isn't a single specific question, it would be quite difficult to accomodate in the StackExchange format.
Oct
12
comment What is the most serious limitation of Unity?
As an avid Dropbox user, I would say that the version control inherent in the product is merely the side-effect of a robust recovery system. It's immensely useful for when you accidentally overwrite or delete a file; you have something to recover with. It has some very basic functionality (on individual files), but that's about it. A poor-man's version-control system at best.
Aug
24
awarded  Teacher
Aug
24
answered Multi-platform multi-threading: What are the real challenges?
Aug
24
comment Where and how to obtain/buy good-looking 2D art sets
Alternatively: gamedev.stackexchange.com/questions/15256/… and gamedev.stackexchange.com/questions/775/…
Aug
20
comment Pickup another book or submerge into XNA
What sort of background do you have in software development (if any)?
Aug
19
answered XNA 4.0: 2D Camera Y and X are going in wrong direction
Aug
17
comment Need help making a semi-simple javascript game
Try this question: gamedev.stackexchange.com/questions/1396/…. It has some tips that you might find useful throughout the various answers.
Jul
21
awarded  Citizen Patrol
Jul
7
awarded  Supporter