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Kirbinator
  • Member for 11 years, 1 month
  • Last seen more than 1 year ago
5 votes
Accepted

How to edit specific mipmap images in a DDS?

3 votes
Accepted

XNA partially extending the content pipeline using a ModelContent

3 votes
Accepted

C++/OpenGL Game - How to Make it Compatible with Screen Recorders?

3 votes
Accepted

When do you get Mouse.getstate().X or Y as negative?

2 votes

How can I design lots of different attack types that can be combined?

2 votes

Use Python scripts in my C++ game?

2 votes

Lerp problem object teleporting not moving

1 vote

How to check if user has integrated graphics card?

1 vote

Trouble with UV Mapping Blender => Unity 3

1 vote

which courses in Computer Science are really needed for game development?

1 vote

XNA Monogame GameState Management not deserilaizing

0 votes

Registering XNA Custom Pipeline

0 votes

How can I load 2D texture data without a GraphicsDevice instance?

0 votes

How to hook into a game written in C++