316 reputation
9
bio website game-dev.cs.siue.edu
location Illinois
age 23
visits member for 4 months
seen Jun 15 at 22:34
stats profile views 6

President of Local Game Dev Group, have learned the ropes of many aspects of Game Design, but is the master of none.

Also likes movies, biking, geocaching, and building/fixing computers.


May
24
answered Trouble with UV Mapping Blender => Unity 3
Mar
1
awarded  Critic
Feb
27
answered C++/OpenGL Game - How to Make it Compatible with Screen Recorders?
Feb
25
revised which courses in Computer Science are really needed for game development?
Expanded answer to better answer question
Feb
25
answered which courses in Computer Science are really needed for game development?
Feb
18
awarded  Commentator
Feb
18
comment EXTREMELY Confused Over “Constant Game Speed Maximum FPS” Game Loop
Don't get me wrong, it's a good question, it just could be 80% shorter.
Feb
18
comment EXTREMELY Confused Over “Constant Game Speed Maximum FPS” Game Loop
Since your question boils down to "What am I not understanding about this game loop", and you have lots of bold-font words, it comes off as at least exasperated.
Feb
12
comment Lerp vs Vector math: one better than the other?
MoveTowards is something I've been looking for, thanks!
Feb
12
awarded  Scholar
Feb
12
comment Lerp vs Vector math: one better than the other?
Ah, I see, they are more for framing movement in different ways.
Feb
12
accepted Lerp vs Vector math: one better than the other?
Feb
11
comment Lerp vs Vector math: one better than the other?
For the sake of consistency, lets say we still using rates, but recorded differently. So the first one would use 5%/sec, while the other would be 5units/sec. True to Unity form, these would get Time.deltaTime 'd .
Feb
11
asked Lerp vs Vector math: one better than the other?
Feb
8
comment How to toggle something using key releases
Consider putting your solution in an answer, and mark it as the solution, so people can find this problem better.
Feb
8
comment From maya to c++ and opengl
I don't think it does 3DS, but I do know for a fact that it does .fbx, which I also know for a fact that 3Ds max could open.
Feb
6
answered How to edit specific mipmap images in a DDS?
Feb
4
awarded  Editor
Feb
4
revised How does Component Entity System Manages Game Mode?
fixed mispelling in title
Feb
4
awarded  Supporter