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Jul
23
accepted C++ and OpenGL ES: glDrawArrays calls are time consuming
Jul
23
accepted What is the correct and most efficient approach of streaming vertex data?
Jul
23
accepted Controls: Rolling on a ceiling
Jul
23
accepted Best approach for level specific textures
Jul
23
answered Best approach for level specific textures
Jul
23
comment How can I make this style of 2D “glowing” graphics?
link broken....
Jul
9
revised Best approach for level specific textures
added 278 characters in body
Jul
9
revised Best approach for level specific textures
added 1226 characters in body
Jul
9
asked Best approach for level specific textures
May
31
comment Filling a room with random furniture
Nice game! I watched the video. You (or someone else) talked about releasing the new alpha to the backers. So I presume there is no way in testing it out for me, since I didn't back and the campaign ended?
Feb
5
awarded  Notable Question
Jan
3
awarded  Good Question
Dec
22
awarded  Excavator
Dec
22
revised 2D game development with C++
updated facts about SDL
Dec
22
suggested approved edit on 2D game development with C++
Nov
18
awarded  Notable Question
Oct
17
awarded  Yearling
Oct
14
awarded  Famous Question
Sep
30
awarded  Explainer
Aug
27
answered Intelligently move aircraft using curves