154 reputation
4
bio website
location Seattle, WA
age 37
visits member for 1 year, 2 months
seen Feb 12 at 18:26
My new indention style is unstoppable.

Feb
12
accepted How can I programatically determine if I can create a hardware D3D device?
Feb
10
asked How can I programatically determine if I can create a hardware D3D device?
Oct
4
accepted Geometry shaders on Surface RT
May
5
comment PIX and Metro apps
I do have update 2 installed. The error is an exception thrown at a call to OMSetRenderTargets that only occurs when using the graphics debugger.
May
4
comment PIX and Metro apps
That's too bad. I keep getting an error with from the graphics debugger in VS 2012 and was looking for an alternative. Thanks!
May
4
accepted PIX and Metro apps
May
4
asked PIX and Metro apps
Apr
2
awarded  Scholar
Apr
2
accepted Passing multiple colors to a pixel shader in DirectX
Apr
2
comment Passing multiple colors to a pixel shader in DirectX
Yes, I only need to change the color set between frames. Since design two would transfer less data per-frame (after the initialization of the large buffer during startup), are you saying that would be better? I'm assuming that nothing but the styleId would be transferred per frame in that case; that since the style buffer is unchanged it is transferred to the GPU only once.
Apr
2
asked Passing multiple colors to a pixel shader in DirectX
Mar
4
asked Geometry shaders on Surface RT
Feb
27
revised Applying an outline effect to primitives
Adding an idea for a possible solution.
Feb
26
revised Applying an outline effect to primitives
added 71 characters in body
Feb
26
awarded  Supporter
Feb
25
awarded  Student
Feb
25
awarded  Editor
Feb
25
revised Applying an outline effect to primitives
noting language
Feb
25
asked Applying an outline effect to primitives
Jan
23
comment HLSL Circle all white
I have having this exact same problem. It sounds like your code is now working. Could you post the entire HLSL file contents? It would really help me.