523 reputation
510
bio website daestwen.blogspot.com
location Toronto, Canada
age 27
visits member for 3 years, 6 months
seen Nov 27 '10 at 5:36

Digital Artist at Vast Studios.


Oct
20
answered What are the makings of a good Character
Oct
20
comment How do I find artists to work on my game?
I've yet to be hired on a game project where the demo was there and ready for me to play. Usually I'm contacted when the GDD is completed, or almost completed. If you're a programmer I can see how maybe you'd get your thoughts across better that way, but art assets can take a long time, especially if it's just one artist working part time since the gig is unpaid.
Oct
20
answered How do I find artists to work on my game?
Oct
17
comment Style/technique to focus on for creating visual art assets efficiently
Digital painting will definitely give you value, since a lot of the skills you'd learn to do it you can apply to any other kind of art, but it will definitely have the highest learning curve. Vector is a little weirder to wrap your head around but I don't think it's that hard, really, just time consuming.
Oct
17
comment Programmers/Designers: working with artists
Good answer. A good artist will probably have a general concept about certain things, but we rarely know exactly how things work in the engine and you might need to lay it out pretty specifically. Remember we don't have the same background, so something that's obvious to you wouldn't necessarily occur to us, so more detail is better. Remember to always let an artist know if you need an asset to do multiple things! Ie, a character portrait that will be in game at 300 px, but that you also want to use at a marketing image at 2500 px.
Oct
17
awarded  Supporter
Oct
17
answered Style/technique to focus on for creating visual art assets efficiently
Oct
16
awarded  Editor
Oct
16
revised What is “pixel art”?
added 68 characters in body
Oct
16
comment What is “pixel art”?
@Joe Wreschnig When I say Lines I mean them as in line art. There are black pixels representing lines but they aren't conected and the image wouldn't read without the colour in them. Colour change isn't shading - shading is dependent on background and surrounding elements. Hence why I said the shading and lines are implied by changing the pixel colours. Since that's probably a confusing statement, though, I'll edit my post!
Oct
16
answered What is “pixel art”?
Oct
16
awarded  Teacher
Oct
16
awarded  Autobiographer
Oct
16
answered Should I go to a University or Trade school to be a Game artist?