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visits member for 1 year, 6 months
seen Jun 9 at 7:59

Just a recent college graduate.


Jan
19
awarded  Yearling
Jun
29
answered Procedural dungeon generation. No corridors, color key doors
Jun
13
awarded  Caucus
Jun
9
comment Player position triggering teleports
Since it is Minecraft, couldn't you just use hidden teleporting command blocks combined with a redstone clock or custom mob spawner for this? Though, it might not be as easy and convenient for admins, I suppose.
May
25
answered Super-quick MIDI generator with nonrestrictive license?
May
11
revised What are the advantages and challenges of using HaXe over ActionScript 3?
Extensive improvementss to grammer.
May
11
suggested suggested edit on What are the advantages and challenges of using HaXe over ActionScript 3?
May
11
comment Avoiding constant IF checks for loops
For methods on how to imitate function pointers in java, you could try some of the suggestions here: stackoverflow.com/questions/122407/…
Apr
25
answered Spawning enemies outside of view
Apr
25
revised How to attach one sprite to another in LibGDX?
added 19 characters in body
Apr
25
answered How to attach one sprite to another in LibGDX?
Apr
25
awarded  Informed
Mar
14
answered Game Design Issue: Special items implementation
Mar
14
answered What are the basic game activities?
Feb
21
comment Why is there such a problem to create realistic eyes in games?
@jhocking Ahh, okay. My mistake, sorry.
Feb
21
comment Why is there such a problem to create realistic eyes in games?
This seems like a question more suitable for graphicdesign.stackexchange.com. You would probably get better answers there since this is basically a question relating to 3d graphics.
Feb
20
answered Class Responsibility
Feb
19
revised how to rotate enemy to face player?
Corrected logic
Feb
19
comment how to rotate enemy to face player?
Ahh, thanks for the correction. I'll edit my post.
Feb
18
answered how to rotate enemy to face player?