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bio website darkspiredesign.com
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visits member for 2 years, 7 months
seen Dec 7 '12 at 0:04
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Oct
12
awarded  Yearling
Jul
2
awarded  Popular Question
Apr
15
awarded  Popular Question
Mar
15
awarded  Nice Question
Jan
18
awarded  Popular Question
Oct
12
awarded  Yearling
Aug
31
awarded  Nice Answer
Aug
6
awarded  Nice Answer
Mar
15
comment Porting Ruby/NCruses Rogue-Like to .NET and FlatRedBall
I'm upvoting this because libtcod is an excellent library for cross-platform console applications (particularly roguelikes), and the original question didn't have the clear "No console-like engines" requirement that was added later.
Mar
15
answered Porting Ruby/NCruses Rogue-Like to .NET and FlatRedBall
Mar
9
answered Why can we recognize game engines?
Dec
27
awarded  Necromancer
Nov
8
awarded  Nice Question
Nov
2
answered Managing multiple references of the same game entity in different places using IDs
Nov
1
comment What things should an indie game developer never do?
There was a question on here about "What should my game engine library have" and I thought the very best answer was "It should have all the parts you needed in both your first and second games."
Nov
1
answered What things should an indie game developer never do?
Nov
1
comment What makes Minecraft so great?
+1 Personal stories is a great way to put it. Games with good personal stories, I find, are often very popular and wonderfully replayable. And make great pub talk!
Nov
1
comment What makes Minecraft so great?
I think this is the best way to express this idea. I love MC because it alternately caters to my desires for: Building big projects, exploring dangerous places, dungeon crawling, roleplaying, experimenting with the simulation abusing the system, conquering the world, and on and on.
Oct
29
accepted How to rotate “stacked sprites” in XNA?
Oct
29
awarded  Enlightened