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Newest
 Yearling
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~56k people reached

37m
reviewed Approve Bilinear filtering by sampling corners of a texel
37m
reviewed Approve Prevent player IP addresses being exposed
May
2
reviewed No Action Needed Depth of Field Blur - Weighted sampling?
May
1
reviewed Approve How do I increase or decrease the background movement speed (libgdx)
Mar
12
reviewed Approve What causes SFML pollEvent to segfault here?
Mar
8
reviewed Approve How can I create a random “world” in a tile engine?
Jan
27
reviewed Approve How to combine depth and stencil tests?
Jan
4
awarded  Yearling
Jan
3
reviewed No Action Needed Continuous Jumping Cycle
Jan
3
reviewed No Action Needed Continuous Jumping Cycle
Jan
3
reviewed No Action Needed Singleplayer and multiplayer using same gameobjects in Unity?
Jan
2
reviewed Edit Will SDL_DestroyRenderer() destroy every texture created with it?
Jan
2
revised Will SDL_DestroyRenderer() destroy every texture created with it?
grammar cleaning
Dec
30
reviewed Close How to Create levels in game in libgdx
Dec
30
reviewed No Action Needed AS3 .hitTestObject() not working with Tween function
Dec
30
reviewed Looks OK Cannot load png images to textures with SDL2 in Visual Studio 2015
Dec
27
reviewed Approve Is it legal to use other game's title word in my game's name?
Dec
23
reviewed Looks OK How to pass a java string variable from android activity to unity3d C# script variable?
Dec
21
reviewed Approve How can I find the perpendicular to a 2D vector?
Dec
20
reviewed No Action Needed Why don't objects far away from the camera experience floating point issues?