1,964 reputation
2924
bio website
location Germany
age 25
visits member for 2 years, 6 months
seen 15 hours ago

SAP consultant / developer and co-founder of bpcompass GmbH at day.

Hobby 3D application / game developer and musician at night.

Ogre3D and Ogitor Admin & Team Member all the time.

'Nuff said...


Jun
6
reviewed Reviewed Perspective projection?
May
31
reviewed No Action Needed Are square or hex grids better for pathfinding?
May
31
reviewed No Action Needed My sprites are spwaning on top of each other with a new class?
May
30
reviewed No Action Needed Draw a line/curve for the path an object has taken
May
23
reviewed No Action Needed Why do my point lights disappear when another nearby light is above 1.85 range?
May
23
reviewed No Action Needed Actor not taking touch libGDX
May
22
reviewed No Action Needed XNA - Offscreen Vertices Optimization
May
22
reviewed No Action Needed How can I check if a variable is relative to a number?
May
22
reviewed No Action Needed What to consider when deciding on 2D vs 3D for a game?
May
22
reviewed No Action Needed Flash Icons do not show up with Android Lollipop
May
22
reviewed No Action Needed Outline of plane slice of arbitrary object
May
22
reviewed No Action Needed GameObject is only rendered when it has a negative z scale
May
21
reviewed No Action Needed Character body morph in Unity using Blender models
May
21
reviewed No Action Needed Bouncing projectile off of sprite, the sides work but top and bottom do not
May
20
revised Lights shining through walls
formatting + language improvements
May
20
reviewed Reviewed Lights shining through walls
May
20
suggested approved edit on Lights shining through walls
May
20
comment Lights shining through walls
Please refrain from writing all CAPS answers and making the complete answer bold. That is bad form.
May
20
reviewed No Action Needed How to sample a texture with specified LOD in SM 2.0?
May
20
reviewed No Action Needed DirectX is the camera a point or a plane?